Pixel Dust Book1: Party Hard

Noctem is a dream come true. Dreams don’t last forever. Nightmares might.

Existing within a virtual world shared across millions of users while they sleep, the online game, Carpe Noctem, offers a life of magic and adventure. For a scruffy gunslinger like Max, and a snarky fairy like Kira, it’s home.

Unfortunately, Noctem’s creator, and unhinged genius, has been fired. On his way out, he slapped a doomsday button to bring the system crashing down and send the global economy into ruin.

To save their second home, Max and Kira will need to assemble a party of misfits to conquer a quest of nightmares, and discover the secrets that lurk within the game.

If they fail, they’ll lose more than they can imagine… but winning has its own price.

Pixel Dust Book 2: Pyramid Game

Overpowered villains. Higher stakes. A pyramid of lies.

A year has passed since the events that nearly brought the game, Carpe Noctem, crashing down. Now, just as things are beginning to get back to normal, a new threat emerges.

When an unkillable player attempts to take over the virtual world, Max and Kira are called in to take him down. To win, the party will have to form their own house, infiltrate a tropical palace, pull off an elaborate heist, and maybe do a little dancing.

With enemies old and new lurking around every corner, it will take every bit of teamwork and creativity the party has to get away clean. Because in this game of PVP, their lives may depend on it.

Pixel Dust Book 3: Auction of Souls

A quest for vengeance. A battle for dominance. Anything is for sale at the Auction of Souls.

Max and his party start down a dark path with only an echo to remind them why they’re fighting. Finding their target in the game isn’t enough, they need to find them in real life. Perhaps for this very reason, they’re no longer harmless misfits: they’re the most infamous players in the game.

They get invited to an auction that offers contract items to the highest bidder, a golden opportunity to prepare for the battles that loom in their future. Weapons aren’t the only thing they need. Down a party member, they need a new ally to fill the void in the team.

House Lockheart wasn't the only group invited: the top players in Noctum gather like moths to a flame. With this many lords, villains, thieves, and assassins in one place, finding an ally is easy; trusting them is far harder.

The auction is open, and the price could be everything.